- Andy White
- Bri Marie
- Chris Priddy
- Chris Schmidt
- Ethan Shaftel
- James Remirez
- Jessica Herrera
- Joey Camacho
- Jonathan Winbush
- Lauren Fisher
- Mike "Beeple" Winkelmann
- Nadia Tzuo
- Rachel Brickel
- Sierra Ward
- Thanos Kagkalos
- 08:00 "3D and Motion Design Show for AdobeMax/NAB NY/HOW (artists and presentation schedule TBD)" 26/10/2020 08:00 26/10/2020 13:00 America/Los_Angeles 3D and Motion Design Show for AdobeMax/NAB NY/HOW (artists and presentation schedule TBD) false DD/MM/YYYY
- 08:00 "3D and Motion Design Show for AdobeMax/NAB NY/HOW (artists and presentation schedule TBD)" 27/10/2020 08:00 27/10/2020 13:00 America/Los_Angeles 3D and Motion Design Show for AdobeMax/NAB NY/HOW (artists and presentation schedule TBD) false DD/MM/YYYY
- 08:00 "3D and Motion Design Show for AdobeMax/NAB NY/HOW (artists and presentation schedule TBD)" 28/10/2020 08:00 28/10/2020 13:00 America/Los_Angeles 3D and Motion Design Show for AdobeMax/NAB NY/HOW (artists and presentation schedule TBD) false DD/MM/YYYY
- 00:00 "3D and Motion Design Show (artists and presentation schedule TBD)" 18/11/2020 00:00 18/11/2020 05:00 America/Los_Angeles 3D and Motion Design Show (artists and presentation schedule TBD) false DD/MM/YYYY
- 08:00 "3D and Motion Design Show (artists and presentation schedule TBD)" 09/12/2020 08:00 09/12/2020 13:00 America/Los_Angeles 3D and Motion Design Show (artists and presentation schedule TBD) false DD/MM/YYYY
Andy WhiteCreative Director at Saddington Baynes
Andy White is the Creative Director responsible for developing the team and product offering. His job is to understand what clients are after creatively and communicate that to the artists.
Bri Marie3D Artist at Facebook Reality Labs
Bri is a multidisciplinary artist. After spending two years as a designer/animator at Buck LA, she is now working as a 3D artist at Facebook Reality Labs in Seattle doing product visualization. Bri has been producing content for companies like Apple, Facebook, Google, and more.
Chris Priddy3D Generalist at Sponsored by Dell
Chris Priddy is currently the owner/operator/3D generalist of Fiveten Giant. He can do anything from modeling, product viz, animation, texturing, lighting, and rendering to video editing, compositing, and 2D graphics/illustrations.
Most recently Chris has done work for companies looking to animate instructional media for their customers and converting photo or video-based instructions to 3D animation for better clarity and flexibility. He's also been involved with clients such as Microsoft/Revell, Dell, Samtec, and Maxon, to name a few.
Chris SchmidtFounder at Rocket Lasso
Chris Schmidt is a 3D artist, educator, software developer and now founder of Rocket Lasso. Deeply rooted in Cinema 4D since 2000, he has hundreds of hour's worth of online tutorials and live streams. Aimed at helping newcomers and professionals alike, covering topics ranging from character rigging and advanced particles setups, Sketch & Toon, and technical motion graphics techniques. Based out of Chicago, Chris also co-founded the annual Half Rez Motion Design Conference and the Chicago C4D user group.
Ethan ShaftelDirector at easyAction
Ethan Shaftel directs films, VR, immersive media, and interactive projects. His recent work includes the VR animated comedies AJAX ALL POWERFUL (Tribeca 2020), KAIJU CONFIDENTIAL (Sundance 2019), and SPACE BUDDIES (Tribeca 2019). His comedy-satire EXTRAVAGANZA, a mix of live-action and 3D, premiered at Tribeca and is available on leading VR platforms. Ethan designed and directed a full-body VR game for Red Bull, a room-sized 3D video installation for Nike, animated parade floats for Disneyland Tokyo, screen content for artists such as Rihanna, Beyonce, and Jay Z, plus dozens of award-winning shorts, music videos, and a sci-fi feature.
In the interactive realm, Ethan has developed games for Hasbro and Fox as the founding creative director of a successful LA-based game startup and oversaw post-production on an Emmy-nominated interactive experience for Netflix’s 13 REASONS WHY.
James RemirezArt Director at Friedpixels
James Ramirez is a director and motion designer based in Los Angeles.
After 10 years in Kansas City working with the artist collective MK12, he moved to LA and has collaborated with studios including Royale, Alma Mater, Imaginary Forces, Aspect Ratio, and Red Paper Heart. He creates work for broadcast, web, games, and title sequences. His film credits include Stranger Than Fiction, Quantum of Solace, and Spider-Man: Into the Spider-verse.
Joey CamachoDesigner at Raw & Rendered
Raw & Rendered is Joey Camacho – a Canadian graphic designer creating thoughtful, conceptual designs and animations for brands around the world.
Joey is also the co-founder and creative director at AvantForm, a curated licensing platform dedicated to providing advanced CGI artists the most empowering and flexible way to license their work.
Jonathan WinbushImmersive Artist at Winbush Immersive
Jonathan Winbush has been working in Hollywood doing Motion Graphics for Movies and Television shows since 06. He has worked on properties for Marvel, Warner Bros, Hasbro, Discovery Channel as well as several virtual reality projects with Mix Master Mike, Mark Christopher Lawrence, Candy Crush & The Special Olympics. His work has won several awards internationally and most recently he's started his youtube channel where he freely shares tutorials and tips.
Lauren FisherChief Creative Officer at The Famous Group
Lauren Fisher is originally from Ohio (BFA Photography, Ohio University) and came to Los Angeles to pursue animation studies at CalArts (MFA Experimental Animation). After graduating in 2006, Lauren went on to become an Art Director for New Wave Entertainment working on directing and design projects for Disney Channel, Warner Bros., MTV, and in 2012, started an independent motion design and directing practice.
Lauren is currently the Chief Creative Officer at The Famous Group, a fan experience company.
Mike "Beeple" WinkelmannGraphic Designer at Beeple
Beeple is Mike Winkelmann, a graphic designer from Charleston, SC, USA who does a variety of digital artwork including short films, Creative Commons VJ loops, everydays and VR / AR work.
After he began releasing a set of widely used Creative Commons VJ loops he has worked on concert visuals for Justin Bieber, One Direction, Katy Perry, Nicki Minaj, Eminem, Zedd, deadmau5 and many more.
One of the originators of the current "everyday" movement in 3D graphics, he has been creating a picture every day from start to finish and posting it online for over ten years without missing a single day.
Nadia is an Art Director / Senior Designer / Typographer / Concept Artist / Matte Painter / etc serving the screen entertainment industry since 2009. She animates when she has to. She art directs when she is allowed to. She is currently based in Los Angeles.
Rachel BrickelArt Director / Designer at Freelance
Rachel Brickel is a multidisciplinary artist with a passion for creating raw imagery and metaphorical storytelling. Known for her reckless abandon to be experimental, creative risk-taking, and willingness to get her hands dirty. She often always finds a way to mix practical with design, acting with guerrilla tactics. An Otis College of Art and Design Alumna, she got her start in the industry working with FX Networks and later worked with award-winning agencies such as Mocean, Elastic, and several others, including Current Studio. Rachel has worked on Emmy nominated titles for Alienist, award-winning trailer graphics for Shape of Water, and her work has been featured on Promax BDA, Behance, Art of the Styleframe, and Motionographer.
Sierra WardFreelance Illustrator at Sierra Ward Studio
Sierra is a freelance Illustrator and Visual Development artist living in Los Angeles. She loves working in Cinema 4D to help map out more complex perspectives and compositions. She loves watching cartoons, participating in Holiday festivities, and catching some rays at the beach.
Thanos KagkalosMotion Designer / Director at MotionPunk
Thanos is a former YETI pictures founder and currently runs his own studio as MotionPunk. Cinema 4D has ignited his love for 3D the past 3 years and he has been creating stuff there ever since. Known for his experimental style with particles and simulations, always in the lookout for new visual languages.